Googles Immersive Geospatial Challenge
Google Immersive Geospatial Challenge Submission from 2023 Devpost hackathon. The challenge was to build a brand new experience in one of the categories by either A) developing a location-based, AR experience with Geospatial Creator in Adobe Aero or Unity, or B) developing a virtual immersive experience with Photorealistic 3D Tiles.
Video of my Adobe Aero preview of Googles Immersive Geospatial Challenge submission
The build
An art gallery experience built in Adobe Aero (Discontinued). A tap on your mobile phone to the augmented structure rotates it to view the next artwork. Viewers using their phones, also can walk around the augmented structure to view the artwork on all sides.
Each 3D element was built and textured in Blender. Text elements were made in photoshop. Video and sound effects for fire were added for a more immersive effect. Also background music was added to help the ambience.
The experience
The experience of viewing art in the open was fun. I was able to enjoy this gallery while still enjoying outside at the same time. The gallery appeared almost exactly as it was suppose to appear in the Hoboken Pier A park, all thanks to Googles Geospatial Creator integration with Adobe Aero. The larger than life artwork was easy to view and easy rotate through, without taking to many step, as you would in a normal gallery setting. The music did make the experience more immersive, and the fire added an amusing little break from viewing the artwork.
The idea
With the help of the Googles Geospatial intergration with Adobe Aero, I had the idea to put on an art show outside anywhere in the world. The immersive gallery will be something that can feature one or many artist at true life scale. This would allow people to experience original art scale and color from new outdoor places all over the world.